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New camera system has been applied!
September 08, 2021
by
~/joelchrono
##godot
After messing around with the code of my game, I completely rewrote all of the camera switching codee, as you might remember, a a couple of days ago I found a better way to switch between characters i...
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I managed to get the camera switch working better
February 15, 2021
by
~/joelchrono
So yeah, I just added the new better camera movement. After a while, I decided to keep going with this project, I am currently working on more levels, but I will not add them until I get at least 5 do...
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Today I had a Revelation
September 09, 2020
by
~/joelchrono
##idea, ##godot, ##update
I have always known of the power of Tweens, thanks to Game Endeavour. In my latest game I did some of them to help moving platforms and such. The thing is, I figured out something great, that, maybe i...
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1.1.2 Better physics, therefore a bit of level modifications
April 12, 2020
by
~/joelchrono
I have received a lot of feedback about the feel of the game, it was unfair with the parkour and platforming sections, therefore I decided to change the gravity and the force of the jump, the levels t...
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Online version updated to 1.1
April 10, 2020
by
~/joelchrono
The original GameJam version is still available for windows in the Downloads section...
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1.1 Update, bug fixes and improved game feel
April 10, 2020
by
~/joelchrono
Added jump buffering and coyote jump, the game should now feel better and some platforming sections should be mor fair towards the player Some tweaks to make the game a bit faster to play, the brown c...
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